Stats for Giants
Level 1 & 2 | Level 3 & 4 | Level 5 | Level 6 |
Giants are very large, ogre-like troops. They are very slow and, by themselves, cannot deal much damage. If you release them in a group, they are much more effective. Giants have a very high tolerance and do not die easily. They also target defense, so they can be very useful for all levels of players. A popular way to utilize giants is to release a few at a time, so the opponents defenses target them, simultaneously protecting your weaker units.
Preferred Target | Attack Type | Housing Space | Training Time | Movement Speed | Attack Speed | Barracks Level Required | Range |
---|---|---|---|---|---|---|---|
Defenses | Melee (Ground Only) | 5 | 2m | 12 | 2s | 4 | 1 tile |
Level | Damage per Second | Damage per Attack | Hitpoints | Training Cost | Research Cost | Laboratory Level Required | Research Time |
---|---|---|---|---|---|---|---|
1 | 11 | 22 | 300 | 500 | N/A | N/A | N/A |
2 | 14 | 28 | 360 | 1,000 | 100,000 | 2 | 1 day |
3 | 19 | 38 | 430 | 1,500 | 250,000 | 4 | 2 days |
4 | 24 | 48 | 520 | 2,000 | 750,000 | 5 | 3 days |
5 | 31 | 62 | 670 | 2,500 | 2,250,000 | 6 | 5 days |
6 | 43 | 86 | 940 | 3,000 | 6,000,000 | 7 | 10 days |
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